school days

The first of these was the "School Days Visual Guide Book" published by Jive on September 16, 2005,[75] an artbook of character illustrations, model sheets, screenplay, storyboards and a visual hierarchy of the choices and corresponding scenes in the game. ga.src = ('https:' == document.location.protocol ? [21] [78] Collections of production work from the Windows game such as character and environment art, screenplay, artist commentaries and all manufactured promotional items were collected in the "School Days Official Visual Art Works" (School Days 公式ビジュアル・アートワークス, School Days Koushiki Bijuaru Atowa Kusu) on December 16, 2005[79] and also featured in the "SummerDays [sic] & School Days Visual Collection" on August 31, 2006. [124], UK Anime Network, a British online anime and manga magazine, gave the television series a 7 out of 10, summarizing it as "An utter subversion of the high school romance genre, which is disturbing and unsettling... yet oddly compelling in its own way. [104] TNK also paid homage to the meme in "Magical Heart Kokoro-chan", a special direct-to-video episode of the animated series. [57][58][59] School Days HQ ranked as the sixth most sold game for October 2010[60] but failed to chart thereafter. In the ending "Christmas Eve", Makoto and Kotonoha share an embrace and make love in a hotel room as snow falls around a surrounding cityscape. [112] Lantis followed with "School Days: Ending Theme+" on August 22, a sixteen-track disc containing all of the show's closing themes and background scores on September 26.

[93][94] According to Mainichi Shimbun, Chiba TV and TV Aichi had also cancelled their airings, with AT-X the only station remaining indecisive.

[25], School Days was ported to three other platforms. 0verflow announced work on School Days in October 2004 and marketed it through public venues that showcased the game's innovative use of anime-like cinematics and voice. [71] Later that year, the second and final volume, comprising the remaining seven chapters, was released on November 26.

var l3 = '' ; School Days became popularly known for its bad endings,[4] which depict the deaths of characters.

The game concludes with an ending specific to the outcome of the story, some of which became notorious for their graphic violence. _gaq.push(['_trackPageview']);

[95] In the following week, 0verflow announced that it had arranged for two screenings of the edited finale at the Akihabara 3D Theater on September 27.

[13] In the blog, 0verflow revealed that School Days had been in pre-production for roughly two years and would be a fully animated game.

The release was also postponed to February 24. [73] Okada would follow up the book with "School Days: Kotonoha Hen" (School Days 言葉編) on January 1, 2006,[73] switching to the perspective of Kotonoha.

[40] Following news on June 26 that the company would exhibit the game at Anime Expo 2012,[41] JAST made an update to the June 1 announcement that School Days HQ had begun shipping. [6] The game's good endings, by contrast, depict the well-being of characters and their relationships. A trial was publicly released for download on August 7, and from August 20 to September 28, 0verflow promoted the game.

[65] Another spin-off titled Cross Days was released on March 19, 2010.

Schooldays.ie - Parenting & Education in Ireland. ; The game ranked as the best-selling visual novel in Japan for the time of its release, continuing to chart in the national top 50 for nearly five months afterward.

"School Days Drama CD Vol. [34] Customers who had purchased the original School Days would be given the opportunity to upgrade to HQ for a fee until October 11, by either mailing in their game disc or visiting stores in Akihabara, Osaka or Nagoya. Attempt to survive in a prison where every sentence is a death sentence! Comic anthologies, light novels and art books were also published, as were audio dramas and several albums of music. and selling meme-inspired merchandise. Though the game requires little interaction from users, School Days engages the player through a plot that they are given opportunities to change the course of during play.

Though the game requires little interacti…

[84] Concrete news of this first appeared on June 1, 2007,[85] when 0verflow announced via its blog that the show's official website had gone live. [106], From 2005 to 2010, Lantis published six albums of School Days music. _gaq.push(['_setDomainName', '.schooldays.ie']); [87] The anime was aired until September 27 and finished its broadcast on AT-X. [19] From April 5 to April 8, 0verflow concluded their development log with comments from Soyogi Tōno, Kaname Yuzuki, Tatsuya Hirai, Yuki Matsunaga, Hikaru Isshiki and Hana Yamamoto, the respective voices of Kotonoha, Sekai, Makoto, Otome, Hikari and Setsuna. [117] A second, "School Days Drama CD Vol 2.

[40] The downloadable version of the game was later released on August 6. Lincoln School Days for Windows premiered as the number one game sold for the month of its release,[52] and seventh most for May,[53] ranking as the number one game sold for the first half of 2005[54] and ninth for the year.

[48] The School Days renewal edition, released a week after the previous ranking, continued to chart on behalf of the game; it ranked as the thirty-third most sold game for the second half of July,[49] before ending as the thirty-fifth and forty-ninth for the first and second halves of August.[50][51]. if (screen.width < 600) { document.write(l2 + l3 ) ; } ; [39] The company announced weeks later on June 1 that School Days HQ had gone gold.

[111], Three weeks after the premiere of the televised anime on July 25, 2007, Lantis published the single "Innocent Blue" by DeviceHigh, a four-track disc featuring the anime opening of the same name, a disco-inspired song called Dancin' Joker, and their instrumentals.

[67], Based on the story of the original game, School Days was reimagined as a manga, illustrated by Homare Sakazuki and serialized in the Kadokawa Shoten magazine Comp Ace from May 26, 2006[68] to September 26, 2007. [88] From September 26, 2007, to February 27, 2008, the series was compiled into six limited and regular edition DVDs.

In a November 6 development post, 0verflow announced that it was planning a public screening of new game material, but was experiencing difficulty acquiring space for it. [16], On December 28, 2004,[17] 0verflow released a public trial of School Days and announced that the company would be attending Comiket 67 at Tokyo Big Sight from December 29 to 30, handing out phonecards to the first 50 visitors to their booth. [42], In a national sales ranking of bishōjo games in PCNEWS, a now-defunct Japanese online magazine, School Days premiered as the number one game sold for the second half of April 2005,[43] the second and seventeenth for the first and second halves of May,[44][45] the fifth and twenty-sixth for the first and second halves of June,[46][47] and twenty-seventh for the first half of July.

A third spin-off, Island Days, was developed for the Nintendo 3DS and was released in Japan on July 3, 2014.

[3] Sex scenes are omitted from the PlayStation 2 and PlayStation Portable ports of the game. Being an erotic title, relationships between characters may become sexual; scenes of this kind depict a varying combination of French kissing, masturbation, oral sex, intercourse, and nudity (both female and male) or a combination thereof. [93] 0verflow issued an apology through their blog the same day,[85] asking viewers to stay tuned for updates. Create your own superhero and battle others in the ultimate shared universe!

[74], In addition to the manga, School Days was adapted into other print media.

School Days was remastered as School Days HQ on October 8, 2010, and localized in North America on June 27, 2012. [116] Lantis released the remaining five dramas. LN1 1XW

The first is Snow Radish Vacation released on December 28, 2001, followed by Summer Radish Vacation on April 1, 2003, and finally Summer Radish Vacation 2 on August 13, 2004.

[103] 0verflow capitalized on the popularity of the phrase, naming their booth at Comiket 73 "Nice boat." The game, developed by Klon, focuses on Makoto and the girls becoming trapped on a remote island and includes tower defense elements. In one ending titled "The Bloody Conclusion", a yandere Kotonoha slits Sekai's jugular vein open with a dōzuki, causing Sekai to collapse and die in a fountain of blood to the manic laughter of her assailant and the horror of Makoto. [90] The second, "Magical Heart Kokoro-chan", jaunts the series into magical girl territory, portraying Kokoro Katsura as the superheroine Magical Heart; it was released on March 26, 2008. [91], Discotek Media has acquired the television series and the "Magical Heart Kokoro-chan" OVA to be released on DVD on June 24, 2014, with English subtitles. The original story was adapted into a manga and serialized in the Kadokawa Shoten magazine Comp Ace; it was later published into two volumes.

Prior to the development of School Days, 0verflow developed the Radish Vacation visual novel series.

[33] The site was finished June 3, and on July 16, the game was postponed to September 24. [81] Released on December 1, 2005, "School Days: Sekai Hen" (School Days 世界編) retells the original story from the perspective of Sekai.

[99] Google Trends recorded a spike in "Nice Boat" searches around the third-quarter of 2007[100] while Yomiuri Shinbun, a Japanese newspaper, reported that "Nice boat" was the tenth most popular Yahoo!

[20] To address bugs that were later found in the game, 0verflow released a patch to bring School Days to a stable build of 1.11. ", a phrase which gained popularity in Japan. var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;

High School DxD: I'm Enveloped in Breasts! [92], On September 17, 2007, the day before the twelfth and final episode of the televised anime was to air on TV Kanagawa, a sixteen-year-old girl murdered her forty-five-year-old father in their Kyoto home with an axe. Violence, Blood, Suggestive Themes, Language, Crude Humor, Tower House School Days (スクールデイズ, Sukūru Deizu) is a Japanese visual novel developed by 0verflow, released on April 28, 2005, for Windows as an adult game.

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[37] Partnering with American distributor JAST USA, School Days HQ, uncensored in English, was announced for a North American release on March 11, 2011. The meme appeared as an Easter egg in the first episode of Ef: A Tale of Memories.,[102] and was parodied on February 13, 2009, when the Kadokawa Pictures YouTube channel uploaded a short montage of sailboats instead of the previously scheduled premiere of The Melancholy of Haruhi Suzumiya. Koi no Nou-hau" (恋のノ・ウ・ハ・ウ), was released October 24, 2007. Featuring music by Kiriko/Hiko Sound and Kanako Ito, Hobirecords published "Little Promise" as a two-disc set, which 0verflow scheduled for release January 27, 2006. School Days (スクールデイズ, Sukūru Deizu) is a Japanese visual novel developed by 0verflow, released on April 28, 2005, for Windows as an adult game. School Days focuses on the life of Makoto Ito, a first-year high school student[10] living with his divorced and unseen mother in the fictional city of Haramihama.

Genitalia are pixelated in the original Japanese releases, but the Western release of School Days HQ is uncensored. [11] Despite her triumphant efforts, however, Sekai becomes jealous of the new couple, having developed feelings for Makoto herself.

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